Health: 564.04 (+78 per level)
Attack Damage: 58.852 (+3.9 per level)
Attack Speed: 0.640 (+3.7% per level)
Movement Speed: 340
Health Regen: 7.79 (+0.5 per level)
Armor: 23.376 (+3.2 per level)
Magic Resist: 30 (+0 per level)
There is a place between dimensions and between worlds. To some it is known as the Outside, to others it is the Unknown. To most, however, it is called the Void. Despite its name, the Void is not an empty place, but rather the home of unspeakable ... Read More
Kassadin takes 15% reduced magic damage and ignores unit collision.
Cost:
70/75/80/85/90 Mana
Range:
650
Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage.
Kassadin fires an orb of void energy that deals 65/95/125/155/185 (+70% Ability Power) magic damage and interrupts channels.The excess energy forms around himself, granting a shield that absorbs 40/70/100/130/160 (+30% Ability Power) magic damage for 1.5 seconds.
Cost:
No Cost
Range:
1
Passive: Kassadin's basic attacks deal bonus magic damage.
Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana.
Passive: Kassadin's basic attacks draw energy from the void, dealing 20 (+10% Ability Power) bonus magic damage.
Active: Kassadin charges his Nether Blade, causing his next basic attack to deal 40/65/90/115/140 (+70% Ability Power) bonus magic damage and restore 4/5/6/7/8% of his missing Mana (increases to 20/25/30/35/40% against champions).
Cost:
60/65/70/75/80 Mana
Range:
400
Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.
Kassadin draws energy from spells cast in his vicinity, gaining a charge whenever a spell is cast near him.Upon reaching 6 charges, Kassadin can use Force Pulse to deal 80/105/130/155/180 (+70% Ability Power) magic damage and slow enemies by 50/60/70/80/90% for 1 second in a cone in front of him.
Cost:
50 Mana
Range:
500
Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.
Kassadin teleports to a nearby location dealing 80/100/120 (+0) (+20% Ability Power) magic damage to surrounding enemy units.Each subsequent Riftwalk within the next 15 seconds doubles the Mana cost and deals an additional 40/50/60 (+0) (+0) magic damage per stack, stacking up to 4 times.