Skarner

the Crystal Vanguard

Skarner

the Crystal Vanguard

Independent

Health: 601.28 (+90 per level)

Attack Damage: 57.156 (+4.5 per level)

Attack Speed: 0.625 (+2.1% per level)

Movement Speed: 335

Health Regen: 8.925 (+0.85 per level)

Armor: 29.384 (+3.8 per level)

Magic Resist: 32.1 (+1.25 per level)

''We are one. We cannot be shattered.''

Skarner is an immense crystalline scorpion from a hidden valley in Shurima. Part of the ancient Brackern race, Skarner and his kin are known for their great wisdom and deep connection to the land, as ... Read More


Abilities

Skins

Abilities

Crystal Spires

Skarner's presence causes crystals to spawn in set locations around the map. While near crystals his team owns, Skarner gains tremendous movement speed, attack speed, and mana regeneration.


Crystal Slash

Cost: 10/11/12/13/14 Mana
Range: 350

Skarner lashes out with his claws, dealing physical damage to all nearby enemies and charging himself with Crystal Energy for several seconds if a unit is struck. If he casts Crystal Slash again while powered by Crystal Energy, he deals bonus magic damage.

Skarner deals 80% bonus Attack Damage physical damage to all nearby enemies. If a unit is struck, he charges himself with Crystal Energy for 4 seconds.While Skarner is charged, Crystal Slash deals 80% bonus Attack Damage (+30% Ability Power) bonus magic damage.Basic attacks lower Crystal Slash's cooldown by 0.25 seconds (quadrupled against champions).


Crystalline Exoskeleton

Cost: 60 Mana
Range: 1

Skarner gains a shield and has increased Movement Speed while the shield persists.

Skarner is shielded for 0 (10/11/12/13/14% of his maximum health) (+80% Ability Power) damage for 6 seconds. While the shield persists, Skarner gains movement speed that ramps up to 16/20/24/28/32% over 3 seconds.


Fracture

Cost: 55 Mana
Range: 980

Skarner summons a blast of crystalline energy which deals damage to enemies struck and slows them. Basic attacking these enemies within a short window will stun them.

Passive: Crystallizing enemies with Fracture and Impale grants Crystal Charge for the disable duration and reduces the cooldown of Fracture by the same amount.
Active: Skarner summons a blast of crystalline energy, dealing 40/65/90/115/140 (+20% Ability Power) magic damage, slowing targets hit by 30/35/40/45/50% for 2.5 seconds and reducing the blast's speed.Enemies hit by Fracture are afflicted with Crystal Venom for 5 seconds, causing Skarner's next basic attack against them to deal 25/35/45/55/65 additional physical damage and stun the target for 1 second.


Impale

Cost: 100 Mana
Range: 350

Skarner suppresses an enemy champion and deals damage to it. During this time, Skarner can move freely and will drag his helpless victim around with him. When the effect ends, the target will be dealt additional damage.

Skarner suppresses an enemy champion for 1.75 seconds, dealing 60% Attack Damage physical damage plus 20/60/100 (+50% Ability Power) magic damage. Skarner can move freely during this time, and will drag his helpless victim around with him. When the effect ends, Skarner's target will be dealt the same damage again.

''We are one. We cannot be shattered.''

Skarner is an immense crystalline scorpion from a hidden valley in Shurima. Part of the ancient Brackern race, Skarner and his kin are known for their great wisdom and deep connection to the land, as their souls are fused with powerful life crystals which hold the living thoughts and memories of their ancestors. In an age long past, the Brackern entered hibernation to avoid untold magical destruction, but recent, threatening events have roused Skarner. As the only Brackern awake, he strives to protect his kind from those who seek to harm them.

Friends