Health: 525 (+84 per level)
Attack Damage: 52 (+3 per level)
Attack Speed: 0.625 (+2% per level)
Movement Speed: 330
Health Regen: 7.005 (+0.6 per level)
Armor: 23 (+3.3 per level)
Magic Resist: 30 (+0 per level)
There is a temple hidden in the mountains between Noxus and the Tempest Flats, where the secrets of an ancient and terrifying sorcery are kept. The area surrounding the temple is littered with the exsanguinated corpses of those who have mistakenly ... Read More
Every 25 points of bonus Health gives Vladimir 1 Ability Power and every 1 point of Ability Power gives Vladimir 1 bonus Health (does not stack with itself).
Cost:
No Cost
Range:
600
Vladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time.
Vladimir drains the lifeforce of his target, dealing 75/90/105/120/135 (+55% Ability Power) magic damage and healing himself for 20/25/30/35/40 (+35% Ability Power) health. After casting Transfusion twice, Vladimir gains Crimson Rush the next time it becomes available to cast.
Crimson Rush: Vladimir is briefly hasted and for the next 2.5 seconds Transfusion deals 100% increased damage and heals for an additional 0 plus 5% (+[0]%) of his missing health (empowered heal has 35% effectiveness against minions).
Cost:
20% of current Health
Range:
350
Vladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them.
Vladimir sinks into a pool of blood for 2 seconds, gaining a brief haste and becoming untargetable while slowing enemies above him by 40%.Vladimir deals 80/135/190/245/300 (+15% of bonus Health) magic damage over the duration and heals himself for 15% of that amount.Sanguine Pool can be cast while charging Tides of Blood.
Cost:
Channeling Cost 8% of max Health
Range:
600
Vladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units.
First Cast: Vladimir charges up a reservoir of blood, spending up to 8% of his max Health (0) to increase this spell's damage. While at full charge, Vladimir is slowed.
Second Cast: Vladimir unleashes a nova of blood at surrounding enemies which deals between 30/45/60/75/90 (+0) (+35% Ability Power) and 60/90/120/150/180 (+0) (+100% Ability Power) magic damage and, at full charge, briefly slows by 40/45/50/55/60%. Targets hit block a portion of the nova.Tides of Blood will release automatically if held for more than 1.5 seconds.
Cost:
No Cost
Range:
625
Vladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. After a few seconds, Hemoplague deals magic damage to infected enemies and heals Vladimir for each enemy Champion hit.
Vladimir infects enemies in a target area with a virulent plague, causing them to take 10% increased damage from all sources for 4 seconds.After 4 seconds, Vladimir deals 150/250/350 (+70% Ability Power) magic damage to all infected targets. If Hemoplague damages an enemy Champion, Vladimir heals himself for 0 (+0), plus 50% for each Champion beyond the first.