Health: 598.28 (+90 per level)
Attack Damage: 59 (+4 per level)
Attack Speed: 0.625 (+2.25% per level)
Movement Speed: 350
Health Regen: 8.39 (+0.8 per level)
Armor: 26.38 (+3.5 per level)
Magic Resist: 32.1 (+1.25 per level)
Sometimes bonds of friendship become stronger than even bonds of blood. When those bonds link a fearless boy to a fearsome Yeti, the bond becomes a force to be reckoned with. Given the responsibility of taming a terrifying beast, Nunu forged a ... Read More
Nunu can cast a spell for free after 5 attacks.
Cost:
60 Mana
Range:
125
Nunu commands the yeti to take a bite out of a target minion or monster, dealing heavy damage to it and healing himself.
Nunu commands the yeti to take a bite out of a minion or monster, dealing 400/550/700/850/1000 true damage and healing himself for 70/115/160/205/250 (+75% Ability Power).
Passive - Feed The Yeti: For every Large or Epic Monster Consumed, Nunu gains increased Size, 2% Maximum Health, and 10 out of combat Movement Speed for the next 0 seconds (max 5 stacks).Recently Consumed monsters will not grant additional bonuses (60 second cooldown).
Cost:
50 Mana
Range:
700
Nunu invigorates himself and an allied unit by heating their blood, increasing their Movement and Attack Speeds.
The heat of Nunu and a target ally's blood rises, increasing Movement Speed by 8/9/10/11/12% and Attack Speed by 25/30/35/40/45% for 12 seconds.If Nunu targets himself, Blood Boil will try to target the nearest Ally champion.
Cost:
70/75/80/85/90 Mana
Range:
550
Nunu launches a ball of ice at an enemy unit, dealing damage and temporarily slowing their Movement and Attack Speeds.
Nunu launches a ball of ice at an enemy unit, dealing 80/120/160/200/240 (+90% Ability Power) magic damage and slowing their Movement Speed by 40/45/50/55/60% and Attack Speed by 25% for 2 seconds.
Cost:
100 Mana
Range:
650
Nunu begins to sap the area of heat, slowing all nearby enemies. When Absolute Zero ends, he deals massive damage to all enemies caught in the area.
Nunu channels for 3 seconds, sapping the area of heat. Nearby enemies have their Movement Speed slowed by 50% and their Attack Speed slowed by 25%. The Movement Speed slow increases to 95% over the duration of the channel.Enemies caught in the area when the channel ends take up to 625/875/1125 (+250% Ability Power) magic damage, depending on how long Absolute Zero was channeled.
(Minimum Damage: 0)